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// B E R N A T //

Meet Bernat, one of the bosses Nai must face!

In this post, I’m excited to share the full design journey behind Bernat, from initial concept art and color studies to detailed costume exploration. Every element was crafted to reflect his role and personality within the game’s world.

I also took the time to create hand-painted textures, ensuring the final result stayed true to the original concept and added that unique, organic feel I love.

As a bonus, you’ll get a peek at the 2D cinematics I developed using 3D assets, blending both techniques to bring the story to life in a dynamic way.

Hope you enjoy the process and the final result as much as I do!

3D Modeling https://www.artstation.com/gms3dart
Art Direction https://www.artstation.com/ivet