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// C.R.E.E.P.S // Environments

As a concept artist, I was responsible for shaping the atmosphere and tone of the game’s environments in a post-apocalyptic world filled with zombies and mutant creatures. I developed visual concepts, color palettes, and lighting to establish mood and storytelling, providing clear direction for the 3D and art teams to bring each setting to life.

https://steamcommunity.com/sharedfiles/filedetails/?id=251814614